© 2019 Carsten Rojahn

/ Portfolio

Cinematic Destiny 2 (Sound Effects, Music & Dialog Mix)

  • Sound Design, Foley & Final Mix

Cinematic The Order 1886 

  • Audio Direction, Design & Final Mix

    • Wwise with RAD Tools and Maya 

  • In-game rendered Audio Stems

    • foley and dialog plays positional audio from the characters in the world

Weapon The Order 1886

  • Audio Direction, Sound Design & Implementation 

    • Wwise with RAD Tools and Maya 

Gameplay Destiny 2

  • Sound Supervision, Sound Design & Implementation

    • Wwise with Bonobo/Grognok​

Gameplay The Order 1886

  • Audio Direction, Sound Design & Implementation

    • Wwise with RAD Tools and Maya 

Cinematic Destiny 2 (Sound Effects & Dialog Mix)

  • Sound Design & Foley

Weapon Destiny 2 

  • Sound Design & Implementation

    • Wwise with Bonobo/Grognok​

Weapon Hitman Absolution

  • Sound Design & Implementation

    • Glacier2 Engine (fMod based)​

Gameplay Lone Echo (Oculus VR)

  • Audio Direction, Sound Design & Implementation

    • Wwise with RAD Tools and Maya 

  • LinkedIn - Grey Circle
  • Instagram - Grey Circle
  • Twitter - Grey Circle
  • Facebook - Grey Circle